jeepfan

My first project with Dustin Emerson and Taylor Goodlett (www.goodlett.info) was our FPS, written in Java using the jMonkey SDK. Each of us contributed a significant amount of code, while Dustin and I recorded the SFX (the BGM was recorded by Dustin, as well). I created the skybox and textures using Gimp, and the models and animations using Blender.  

Above: Start screen

Above: the corgi!

 

Download (58.8 MB): towergame.zip

Play the game:

In order to run the game, you must have Jave Runtime Environment installed. Extract the files to a location of your choosing, and run MyGame.jar. If you do not have Java configured to run .jar files from the GUI, you must run it from the command line ("java -jar C:\path\to\game\location\MyGame.jar" or change directory to location of game, run "java -jar MyGame.jar")

 

 

Dustin's dog was the model for our corgi.

 

The blender model is available for download here: [download]

 

The cow was an exaggeration of a cow image found through a Google search. As we wanted to have all of the images and textures feel a bit cartoonish, this kept with the theme. 

The cow model is available for download here: [download]

It seemed appropriate to have a UFO to shoot our cow model (made first) at the player.

Download it here: [download]

The skybox and textures were quickly whipped up in the Gimp. I was particularly pleased with the east-facing skybox panel, containing a very large and happy sun: